Valheim development update 1

Hello fellow vikings, and welcome to this experimental development update. As we’re currently adding lots of different stuff to the game, sometimes seemingly at random (don’t worry, we have a plan, maybe…), we thought it could be nice to highlight some of the cooler stuff. Please let us know in the Discord what you think about this sort of news update 🙂

Gucksacks

Sick tree

A lot of new stuff has been added to the Swamp biome over the past few weeks. We have a new resource: The Gucksack. It grows high up on the trunks of trees, and can be used in the brewing of mead with antidotal qualities.

Leeches

There’s something in the water…

We also have a new enemy: The Leech. It swims around in the foetid pools of the swamps and attacks anyone daring to brave the waters! Not very friendly, but has the chance to drop Bloodsacks when defeated. Bloodsacks can be used for… nothing at the moment, but we have all sorts of cool things planned for the future.

Thistles

Don’t prick your finger!

Thistles now grow in the Swamp. Can be used as an ingredient in preparing Sausages, among other things.

Cart Taxi

Onward!

Last but certainly not least, we have an update to the physics properties of the craftable Cart (normally used for hauling goods). This very nice update finally allows people to ride in carts pulled by other players!

That is all for the moment, we’ll update you when we have something new (or old) to share!

Welcome to the News

As development on Valheim progress, we thought it would be nice to have a spot where you can read news about both the game and Iron Gate in general.

We would also like to use this space for blog-style updates about the development of Valheim, whenever we have something to share!

Although we have posted news on various platform up until now, our intention is to use this site going forward. It is a bit of an experiment, we’ll see how it goes… And don’t worry, we will still be active on Twitter and Discord.